Weird Inanimate Objects
So this project is kinda a strange one. It originally started late one night when I decided to model a strange apple with shorts. This then lead to me experimenting with rigging animation and other areas I normally don't go into. I finally decided I would take these simplified monstrosities and try and build a game around them. This way I can learn more skills out of my comfort zone and eventually be able to make short fun games on my own.
I don't try and sell myself as a character artist. I'm used to making things like chairs and rocks. However through this exploratory project I have slowly learned to get over my fears of sentient beings and try my hand at creating them.
To the right you can see the first creation that started it all. The Apple man (working title)
Already I have learned new things with in game cloth, particles and physics inside Unreal 4.
This has also given me a chance to improve my tech art skills by learning more advanced material effects inside Unreal 4's powerful material editor.